About the Book

Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists

See the Table of Contents and Chapter 1 here

Making Things Move reveals practical mechanical design principles to readers who may have no background in engineering and shows how to apply those principles through a wide range of sample projects, from art installations to toys to labor-saving devices.

This book is for anyone who has ever wanted to make something that moves but didn't know where to start. Maybe you’re a sculptor who wants your artwork to spin around on a pedestal, or a musician who wants to make custom musical instruments that come alive. Whatever the case may be, this book will show you how to turn your ideas into reality.


Makers no longer need to have a machine shop in their garage or an arsenal of spare parts lying around. You can make 3D models using free software, then actually get them printed in 3D at any number of online shops. Heck, you can even make your own 3D printer! Or cut just about any 2D shape you want out of a variety of materials at Ponoko. Combine these with off the shelf parts and simple hand tools and the possibilities are endless.

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